Talks & Presentations

Deep RL for StarCraft II

August 23, 2018

Talk, Deecamp2018, Beijing University, Beijing, China

An introduction of our work in Deecamp2018 which achieved StarCraft AI with Deep Reinforcement Learning.

In this work we first use reward shaping for StarCraft Minigame-CollectMineralShards and we gain higher scores than previous benchmark.[Demo-Video][Code]

Then we use hierarchical learning for StarCraft Minigame–BuildMarines and we gain higher scores than previous benchmark.[Demo-Video][[Code]]

[Slide]